Gets actual velocity
Namespace: EAL.Interfaces.MotionAssembly: EAL (in EAL.dll) Version: 1.1.5.0 (1.1.5.0)
Syntax
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double GetActualVelocity() |
Visual Basic |
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Function GetActualVelocity As Double |
Visual C++ |
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double GetActualVelocity() |
Return Value
Type: DoubleActual velocity
Examples
Synchronous method
Asynchronous method
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private void Sample() { using (IEALConnection ealConnection = new EALConnection()) { ealConnection.Connect("192.168.0.10"); // Connects to the real drive IAxis axis = ealConnection.Motion.Axes[0]; // Gets axis axis.Movement.Power(false); // Powers-off axis.SetCondition(AxisCondition.AXIS_CONDITION_ACTIVE_PARAMETERIZATION); // Activates parameterisation mode ealConnection.Initialize(); // Initializes the axis axis.SetCondition(AxisCondition.AXIS_CONDITION_ACTIVE); // Activate Operating mode axis.Movement.Power(true); // Powers-on axis.Movement.MoveVelocity(500, 100, 100, 0); // Runs axis in 500 rpm Thread.Sleep(1000); // Thread sleeps for one second double actualVelocity = axis.GetActualVelocity(); // actualVelocity will be around 500 } } |
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private void Sample() { using (IEALConnection ealConnection = new EALConnection(true)) // Asynchronous flag is true { ealConnection.Connect("192.168.0.10"); // Connect task will be added to queue IAxis axis = ealConnection.Motion.Axes[0]; // Gets axis axis.Movement.Power(false); // Powers-off task will be added to the queue axis.SetCondition(AxisCondition.AXIS_CONDITION_ACTIVE_PARAMETERIZATION); // Activate parameterisation mode task will be added to queue ealConnection.Initialize(); // Initializes the axis axis.SetCondition(AxisCondition.AXIS_CONDITION_ACTIVE); // Activate Operating mode task will be added to queue axis.Movement.Power(true); // Powers-on task will be added to queue. axis.Movement.MoveVelocity(500, 100, 100, 0); // Runs axis in 500 rpm task will be added to the queue ealConnection.WaitUntilQueueComplete(); // Wait untill all tasks in the queue completes Thread.Sleep(1000); // Thread sleeps for one second double actualVelocity = axis.GetActualVelocity(); // actualVelocity will be 500 } } |