Moves to homing position
Namespace: EAL.Interfaces.MotionAssembly: EAL (in EAL.dll) Version: 1.1.5.0 (1.1.5.0)
Syntax
C# |
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void Home() |
Visual Basic |
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Sub Home |
Visual C++ |
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void Home() |
Examples
Synchronous method
Asynchronous method
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private static void Sample() { using (IEALConnection ealConnection = new EALConnection()) { ealConnection.Connect("192.168.0.10", false, 10000, 2000, 500); // Eatablishes connection, with give least time, given busy timeout and with given max delay // Gets axis IAxis axis = ealConnection.Motion.Axes[0]; axis.Movement.Power(false); // Powers-off axis.SetCondition(AxisCondition.AXIS_CONDITION_ACTIVE_PARAMETERIZATION); // Switches to parameterisation mode ealConnection.Initialize(); // Initializes the axis axis.SetCondition(AxisCondition.AXIS_CONDITION_ACTIVE); // Switcehs to operating mode axis.Movement.Power(true); // Powers on. axis.Movement.Home(); // Executes Homing axis.Movement.MoveAbsolute(0, 400, 100, 100, 0); // Moves the axis to position 10000 axis.Movement.Wait(10000); // Waits task until last movement command completes axis.Movement.MoveAbsolute(10000, 400, 100, 100, 0); // Moves the axis to position 10000 axis.Movement.Wait(10000); // Waits task until last movement command completes double actualPosition = axis.GetActualPosition(); // actualPosition will be 10000 } } |
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private static void Sample() { using (IEALConnection ealConnection = new EALConnection(true)) // Asynchronous flag is true { ealConnection.Connect("192.168.0.10", false, 10000, 2000, 500); // Connect task will be added to queue // Gets axis IAxis axis = ealConnection.Motion.Axes[0]; axis.Movement.Power(false); // Powers-off task will be added to the queue axis.SetCondition(AxisCondition.AXIS_CONDITION_ACTIVE_PARAMETERIZATION); // Activate parameterisation mode task will be added to queue ealConnection.Initialize(); // Initializes the axis axis.SetCondition(AxisCondition.AXIS_CONDITION_ACTIVE); // Activate Operating mode task will be added to queue axis.Movement.Power(true); // Powers on task will be added to queue. axis.Movement.Home(); // Homing task will be added to queue. axis.Movement.MoveAbsolute(0, 400, 100, 100, 0); // Moves the axis to position 10000 task will be added queue axis.Movement.Wait(10000); // Wait until last movement command completes task will be added to queue axis.Movement.MoveAbsolute(10000, 400, 100, 100, 0); // Moves the axis to position 10000 // task will be added to queue. axis.Movement.Wait(10000); // Waits until last movement command completes task will be added to queue ealConnection.WaitUntilQueueComplete(); // Now it will wait untill all tasks in the queue are executed. double actualPosition = axis.GetActualPosition(); // actualPosition will be 10000 } } |